Patch 1.7 currently on the PTR brings many promises to everyone who has been patient from the release of Diablo 3. Here are my thoughts on the patch, the game and my Diablo 3 story.
The abysmal failure of Blizzard with the release of Diablo 3 left me curious. I always wondered if the game would get better to the point of being worthy of the title. For being so overly hyped for profitability, fun, and the new hot game of the decade; I was left with disappointment time and time again.
Every player who isn’t already rolling in virtual item dough wants to know how to make money in Diablo 3. There’s a few tactics and tricks I can share with you. If you like this post specifically,then share the link with a friend. I tried to give out the best information I could! =)
A lot of people underestimate the potential of a built in real money system in Diablo 3. People have made a good deal of money in games without any direct system. This Diablo 3 real money auction house system opens up a new world of potential.
PvP has been a widely discussed topic in the Diablo 3 community. Most players are enthusiastic about the potential the game has when PvP content is released. I’m one of these people and I’d love to see them shift gears towards a competitive, arena styled system in the mix of other PvP scenarios. I talked about my views on this in more detail on my post about Diablo 3 PvP. In this post I will be discussing my theories of future possibilities if the PvP system were to evolve.
The moments before Diablo 3 is released, noobs and pros alike will be swarming the gates. Once people step foot in Sanctuary the sand in the hourglass starts pouring. The sand in the hourglass stands for the time you have before a highly profitable initial opportunity for the real money auction house starts declining at an accelerated rate. The Rat Race
There are over 30x item affixes in Diablo 3. It’s one of the beauties of the game. The randomized magic properties generally make or break any particular item. There’s all sorts of times for example: +damage bonuses , +life from healthglobes, +magic find, chance on hit to X and the list goes on and on.
Blizzard will be implementing the feature to sell characters in Diablo 3 on the real money auction house. Note that it won’t be included with the release of the game. As long as it is added in the game within a reasonable amount of time; I see it being highly profitable. There are a lot of approaches you can take to capitalize on this system. I’m already drooling over what could be gained from it. A Highly Profitable Mechanic
Diablo 3 crafting makes for an interesting debate. Is it a waste of time and effort, or can it reap breathtaking gains? The way crafting works inherently appears as a gamble and a goldsink. The “house wins” in gambling theory becomes the truth if you constantly throw your mats into an item that needs the best stats, aka a “perfect roll” to sell.
At some point everyone in Diablo 3 will be trying to get better gear as fast as possible. The motive is either to gear out their characters or to sell on the real money auction house. Unless you plan on dishing out a respectable amount of dough then farming will most likely be where you will start. The loot you find will be directly affected by gold find and magic find.