PvP has been a widely discussed topic in the Diablo 3 community. Most players are enthusiastic about the potential the game has when PvP content is released. I’m one of these people and I’d love to see them shift gears towards a competitive, arena styled system in the mix of other PvP scenarios. I talked about my views on this in more detail on my post about Diablo 3 PvP. In this post I will be discussing my theories of future possibilities if the PvP system were to evolve.
Similar Competitive PvP Games
Two games come to mind when I think about RPG based games that involve only 6x abilities: Bloodline Champions, a PvP arena team based game similar to WoW’s arena, and any kind of DotA variance (LoL, HoN, DotA 2, etc.)
Now DotA and Diablo 3 are not even comparable except for the amount of abilities, the team based structure and the item statistics. Bloodline champions on the other hand is sort of similar to Diablo 3 in game play (Diablo is faster), but still remains different because of the builds and statistics. Both of these games are super competitive and are very balanced. Both games have a hardcore fan base.
One of a Kind
The simple truth is there aren’t any games out there even close to Diablo 3. Diablo has always been an item based game. It’s all about statistics and with the newly released rune skills in Diablo 3, it’s about combining statistics with one of many build options (estimated over 2 .8 trillion possibilities). It makes one wonder about how much skill is actually involved in the game.
Take a Trip to Theoryville
Now take a step into theoryville with me and let’s assume Diablo 3 does in fact take a lot of skill.Like those other games, let’s imagine there is a lot of room for subtleties and strategy for team based Diablo 3 arena, or any other kind of scenario.
Let’s go further and assume Blizzard can somewhat balance the game. It would be much different than any other PvP game to date. The gear options and the number of build combinations would be where this game shines.
An idea for the matches would be allowing for swapping builds each round in the best of 3, or the best of 5. Say there was a cap you could put on the amount of builds per player. Say they had 3-5 builds that they already have made, with custom gear for each build. This would allow the other team to see your potential builds to determine which builds they want to use themselves. I find this idea fascinating!
There would be SO much room for strategy to take down opponents. There would be a ridiculous amount of room for creativity. It would be like chess with the stats and builds, and then game play would be like a 2d fighter, speed and skill wise. A Diablo 3 Esport wouldn’t be impossible if they could balance the game – as long as the population remains big enough. There is already a lot of money revolving around the game. How insane would that be?
Everything Would Change
Assuming Blizzard will release tons of new items, it makes one wonder how many new statistics they will come up with? With all this competitive hunger and new items, how much potential would there be to make a profit off of Diablo 3?
When a game becomes an Esport, the entire scene is taken to a new level. It produces a new kind of longevity and seriousness. The demand for items would be huge with gamer’s striving to climb this ultra-competitive PvP ladder. How much would a decked account be worth?
A Diablo 3 Esport and/or super competitive PvP community would increase the value of gear exponentially. Every new content patch Blizzard would release would add significant value to the economy. What a crazy possibility! World of Warcraft is pretty balanced for having 10 classes each with 30+ abilities. If Blizzard can somewhat balance World of Warcraft, they can do the same to Diablo 3. Its way too early to say now, I just thought this was an interesting idea. What do you think?